Embedded Systems Week is an exciting event which brings together conferences, tutorials, and workshops centered on various aspects of embedded systems research and development. Three leading conferences in the area - CASES, CODES+ISSS, and EMSOFT - will take place at the same time and location, allowing attendees to benefit from a wide range of topics covered by these conferences and their associated tutorials and workshops.
Embedded systems is a multidisciplinary field, requiring skills from control and signal processing theory, electronics, computer engineering and science, telecommunication, etc., as well as application domain knowledge. Demand for embedded systems engineers has motivated a growing interest in the question of educating specialists in this domain. As embedded system designs grow more complex and the time to market diminishes, quality embedded systems education becomes more and more important.
This workshop, which will be held at Embedded Systems Week 2010, will serve as a hothouse for mentoring all varieties of underrepresented minorities in embedded computing and CPS.
WFCD - Foundations and Applications of Component-based Design 2010
The workshop aims to discuss recent results on component-based design with emphasis on design frameworks for real-time systems encompassing heterogeneous composition and models of computation. The focus is not only on fundamental results but also on their implementation in methods and tools and their concrete application in areas such as automotive, avionics, consumer electronics and automation.
Embedded computing systems are continuously adopted in a wide range of application areas and importantly, they are responsible for a large number of safety-critical systems as well as for the management of critical information. The advent of Internet-enabled embedded systems introduces a large number of security issues: the Internet can be used to attack embedded systems and embedded systems can be used to attack the Internet. Furthermore, embedded systems are vulnerable to many attacks not relevant to servers because they are physically accessible.