# Biblio

Interactive proofs model a world where a verifier delegates computation to an untrustworthy prover, verifying the prover's claims before accepting them. These proofs have applications to delegation of computation, probabilistically checkable proofs, crowdsourcing, and more. In some of these applications, the verifier may pay the prover based on the quality of his work. Rational proofs, introduced by Azar and Micali (2012), are an interactive proof model in which the prover is rational rather than untrustworthy–-he may lie, but only to increase his payment. This allows the verifier to leverage the greed of the prover to obtain better protocols: while rational proofs are no more powerful than interactive proofs, the protocols are simpler and more efficient. Azar and Micali posed as an open problem whether multiple provers are more powerful than one for rational proofs. We provide a model that extends rational proofs to allow multiple provers. In this model, a verifier can cross-check the answers received by asking several provers. The verifier can pay the provers according to the quality of their work, incentivizing them to provide correct information. We analyze rational proofs with multiple provers from a complexity-theoretic point of view. We fully characterize this model by giving tight upper and lower bounds on its power. On the way, we resolve Azar and Micali's open problem in the affirmative, showing that multiple rational provers are strictly more powerful than one (under standard complexity-theoretic assumptions). We further show that the full power of rational proofs with multiple provers can be achieved using only two provers and five rounds of interaction. Finally, we consider more demanding models where the verifier wants the provers' payment to decrease significantly when they are lying, and fully characterize the power of the model when the payment gap must be noticeable (i.e., at least 1/p where p is a polynomial).

We present history-independent alternatives to a B-tree, the primary indexing data structure used in databases. A data structure is history independent (HI) if it is impossible to deduce any information by examining the bit representation of the data structure that is not already available through the API. We show how to build a history-independent cache-oblivious B-tree and a history-independent external-memory skip list. One of the main contributions is a data structure we build on the way–-a history-independent packed-memory array (PMA). The PMA supports efficient range queries, one of the most important operations for answering database queries. Our HI PMA matches the asymptotic bounds of prior non-HI packed-memory arrays and sparse tables. Specifically, a PMA maintains a dynamic set of elements in sorted order in a linear-sized array. Inserts and deletes take an amortized O(log2 N) element moves with high probability. Simple experiments with our implementation of HI PMAs corroborate our theoretical analysis. Comparisons to regular PMAs give preliminary indications that the practical cost of adding history-independence is not too large. Our HI cache-oblivious B-tree bounds match those of prior non-HI cache-oblivious B-trees. Searches take O(logB N) I/Os; inserts and deletes take O((log2 N)/B+ logB N) amortized I/Os with high probability; and range queries returning k elements take O(logB N + k/B) I/Os. Our HI external-memory skip list achieves optimal bounds with high probability, analogous to in-memory skip lists: O(logB N) I/Os for point queries and amortized O(logB N) I/Os for inserts/deletes. Range queries returning k elements run in O(logB N + k/B) I/Os. In contrast, the best possible high-probability bounds for inserting into the folklore B-skip list, which promotes elements with probability 1/B, is just Theta(log N) I/Os. This is no better than the bounds one gets from running an in-memory skip list in external memory.